E-Books and Beyond: The Future of Children’s Literature.

Alice in Australia Story Six – Game Play

Last week I had the pleasure of introducing Inanimate Alice to the 12th Annual E-Books Conference in Edinburgh, Scotland’s ‘largest annual ebooks discussion for librarians’, a presentation which I began by pointing out that IA is not in fact an e-book, in the sense that it is not an existing product which has been digitised for reading from a screen, but that it is a born-digital, transmedia text for younger readers, combining conventional written text with images, sound and games. Incidentally, one of the amusing aspects of the conference was the ongoing discussion about whether the term ‘e-books’ should have a hyphen or not, a debate which to my knowledge has not yet been resolved! The distinction between the e-book and the digital narrative is an important one to make, not least because of the implications for the development of literacy skills, where traditionally we have focused on reading (words) or reading (pictures) as separate entities, rather than developing a proper understanding of their interconnectedness.

For those of you who have not yet met Inanimate Alice, please visit the website and explore its many possibilities for use in the classroom. If you are already an IA fan, you will be excited by the latest developments, which include a mini-series set in Australia between Episodes 1 and 2. As the first story begins, Alice has moved to Melbourne with her parents and is having to adjust to living in yet another new country. Brad – her beloved digital friend – has gone missing from her device (she thinks perhaps she left him behind in China!), and the buzzing beehive in the neighbour’s garden is making her very nervous. Has Brad disappeared for good? And will those bees escape?!

Alice in Australia Story Two – Buried Treasure

Alice in Australia introduces a young audience to whole new levels of inventiveness, with stories by award-winning writer Kate Pullinger, stunning imagery by the pioneering digital artist Chris Joseph, and the whole thing brought to life by creative developer Andy Campbell. Uniquely as far as I can tell (please correct me if I’m wrong) the series offers teachers and students the digital assets from each of the episodes, completely free, which allows them to re-create the narratives with strikingly professional results. The stories can be downloaded as comic books, with ‘words only’ allowing readers to create their own images, or as picture stories to which dialogue can be added by the student. Add in the fact that the soundtrack and sound effects are also downloadable as MP3 files, and you have a complete set of materials with which to introduce young learners to the world of digital narrative and transmedia storytelling, where the only limits are the limits of their imagination.

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Literacy, Democracy and Responsible Citizens

If ever there was any doubt about the links between literacy, education and democracy, and the struggle which many in today’s world still face before they have access to what some of us take for granted as a universal right, we were brutally and starkly reminded of it this week in the story of Malala Yousafzai, the 14-year-old Pakistani schoolgirl shot in the head by a gang of militant thugs, after having the courage to speak out about the realities of life under the Taliban in the Swat Valley, which included the closure of girls’ schools in the region. Fortunately, Malala survived the attack and has since been flown to England for more specialist treatment, but in the meantime the Taliban have confirmed that they will try to kill her again.

Developing responsible citizens. One of the four aims of the Scottish curriculum.

Closer to home, in Edinburgh to be precise, Scotland’s First Minister Alex Salmond and the British Prime Minister David Cameron officially signed an agreement which sets out the conditions for a referendum on Scottish Independence, to be held in the autumn of 2014. It is a historic moment in Scottish politics, and one of its more interesting and controversial features is a proposal to allow 16 and 17-year-olds a vote for the first time in the history of democracy in this country. Opponents argue that this would set a precedent for elections in the UK, a matter which should be fully debated at Westminster rather than in the context of a referendum, while supporters point to the fact that before the age of 18 – the current minimum voting age – a young person could be legally married or join the armed forces, and is already paying taxes through VAT on purchased goods. The result will have consequences for democracy across the British Isles, and potentially across the globe – at the moment Brazil is one of the few major democratic nations whose citizens have the right to vote from the age of 16. However, no matter the merits of the argument, the referendum does provide the ideal opportunity to engage young people in learning about the democratic process and the role of the media (including new media) in politics, helping them to become  the ‘responsible citizens’ which the new curriculum sets out as one of its key objectives. In terms of literacy development, it will be interesting to watch and judge how many politicians and media commentators are able to say they have met this crucial outcome:-

“I can persuade, argue, evaluate, explore issues or express and justify opinions within a convincing line of thought, using relevant supporting detail and/or evidence.”
Scottish Curriculum for Excellence, Literacy Across Learning, Outcome 4-29a (age 14+)

There is no doubt also that social media will play a significant role in the referendum campaigns, Twitter, Facebook and YouTube perhaps featuring most prominently, but there are numerous emerging new digital tools and websites within which young people can learn to gather information from various sources, edit, re-order and present the arguments in their own words and with added commentary. Isn’t that, after all, what the the traditional ‘discursive essay’ was designed to show? I have listed just a few of them here.

One of my favourite sites is dropping knowledge, a good place for teenagers to begin to explore some of the big issues facing them and the world today. After joining the community they are able to contribute to existing discussions, or can begin a discussion by posing their own question. (see my ‘Asking Questions’ reading strategy for more on the significance of educating young people to ask questions as well as answer them). Dropping Knowledge itself arose from an understanding of how provocative, challenging and entertaining questions, presented through powerful visual images, can inspire new thinking.

“Respect is the number one policy. dropping knowledge users come from many different countries and cultures and have widely different views. In fact, the platform encourages and celebrates multiple viewpoints. Treating others with respect is part of co-operating effectively to build a dynamic online community.”

Dropping Knowledge ‘Golden Rule’

Mashpedia, which describes itself as a ‘real-time topic explorer’, is a web application that aggregates content for millions of specific topics. It fetches content from different online sources in real-time, and aggregates everything in a user-friendly interface, including information from Wikipedia, recent news, books, videos, images, twitter messages and Facebook pages – all related to the topic in question. Mashpedia aims to simplify the access to information and content stored on multiple sites, while making sure it is immediate and up-to-date. Go there now, type in ‘Scottish Independence’ and see what happens.

Take Part is a digital media company with the single mission to ‘make participating in positive change easy, rewarding, and part of everyday life.’ Students and teachers can take part by commenting on articles, videos, galleries, and blogs, receive news and updates from Take Part on the burning social issues of the day, or actively participate in groups or campaigns on topics such as Food, Education, Social Justice, Animal Welfare and the Environment. Registered users, who must be 13 or over, may upload and post photos, profiles, messages, notes, text, information, music, video, and other content, provided it does not ‘infringe or violate the rights of third parties’. If you want to discuss with your students issues surrounding copyright, ethical use and Creative Commons, this may be the place for you.

Google recently launched a new service called What Do You Love? It’s a simple search box, similar to the one on Google’s homepage, but it returns results from more than 20 different Google services, including Google Translate, Trends, YouTube, Maps and Groups. The results are presented in self-contained boxes that can, in some cases, be extended by clicking on the forward arrow in the bottom right-hand corner of the box. If you need even more results, you can always click the button in the lower left corner of the box and go directly to the chosen service. Like Mashpedia, the results are displayed in an attractive format. The discussion begins when choices have to be made and there begins the learning process!

According to its founders Storify ‘helps its users tell stories by curating social media’. There are four stages in the creation of a digital narrative using Storify:-  1.SearchIn the Storify editor, you can search social media networks to find media elements about your chosen topic. Look through Twitter, Facebook, YouTube, Flickr, Instagram and more to gather material for your stories. 2.CurateDrag and drop status updates, photos or videos to bring together the social media elements that will best illustrate your story. You can always re-order elements in your story, or delete them if you find something better and you can always add more items later on. Your story is always editable, so you can pull in the latest from the social web. 3.WriteA Storify story is more than just a collection of elements from social media. It’s also your opportunity to make sense of what you’ve pulled together. You can write a headline,an introduction and insert text anywhere inside your story. You can add headers, hyperlinks and styled text, build a narrative and give context to your readers. 4.Embed. Stories can be embedded anywhere on the Web by simply pasting an embed code, just like embedding a video. You can also connect Storify to your WordPress or Drupal blog, publish to Tumblr or Posterous, or send an email newsletter through Mailchimp. Read more about Storify in my previous post below.

New on Storify: Teaching – An Academic Career?

Given my conviction that storytelling is at the heart of learning, I was always going to be intrigued by a new curation tool and website which makes the creation of stories simple and intuitive. Alerted to Storify through my Twitter PLN (Personal Learning Network) where so much of my learning comes from these days, I decided to experiment with it and effectively write this latest blogpost using it as an alternative platform. To stimulate some discussion around a topic I posed the question ‘What is an academic?’ on Twitter and followed it up with ‘Do teachers regard themselves as academics, and would they choose to do so anyway?’. The responses were intriguing. I saved the tweets to my ‘Storypad’ (see notes on how to do this at the end of the blogpost), added some text and quotes from other sources, and published my story under the Education section. Unfortunately, because this is not a self-hosted blog, I am unable to embed the story here in its original format but I have added a screenshot of the introduction to let you see what it looks like. If you want to read the whole story just follow this link to My Storify

To create a story using Storify, just follow these simple steps:-

  1. Decide on a topic or theme
  2. Decide which media to include in your search (available sources include Twitter, Facebook, Flickr, Google, YouTube and others)
  3. Search media
  4. Save chosen media items to Storypad
  5. Click and drag selected items to story template
  6. Re-arrange structure as required
  7. Add text and commentary
  8. Publish to Storify

To save tweets to the Storypad (or desktop):-

  1. Open selected tweet
  2. Click on the day or time tag at the top left (this opens the tweet in a new window)
  3. Click on the ‘Storify’ symbol below the tweet
  4. Save to Storypad or an existing story (text or comment can be added at this stage if you want it)

As storytelling and essay writing become more digitally based, I think Storify provides an attractive platform for learners and teachers to experiment with new formats, It also gives the teacher a context in which to discuss issues such as plagiarism, cut and paste, ‘value added’, creativity, effective internet searching, essay structure and effective storytelling. What do you think?

 

[View the story “Getting started” on Storify]