From ‘reasserting the human’, this week we move on to looking at ‘redefining the human’ in the final block of the E-Learning and Digital Cultures MOOC. Last week I wrote about how current educational theories and practices are largely based on differing versions of humanist philosophy. Now we are being asked to consider a rather different perspective on ‘being human’ in the digital age: the notion that we are already posthuman, and that ‘human being’ is a variously constructed social category, not a pre-determined and fixed entity with universal characteristics. Instrumental posthumanists, for example, treat the human body and human life as things that can and ought to be optimised by technologies. Pacemakers, cosmetic surgery, prostheses, exercise equipment that provides biofeedback data, genetically modified food, diet supplements and Google glass, for example, are all posthuman technologies that are already widely used in the ‘developed’ world, which begs the question, to what extent can we continue to enhance the human body and mind before we redefine what it is to be ‘human’, and what are the implications for education?
At the same time, where instrumental posthumanism is merely the integration of post-industrial technologies with humanist values, critical posthumanist theories challenge the very values and assumptions on which humanism is based, and though varied in nature, share the view that humanism is a limiting and most often oppressive ideology that needs careful examination. Humanism often includes the belief that ‘technology’ is the opposite of ‘natural humanity.’ Critical posthumanists do not see these as opposed: the human body is just as ‘technological’ or ‘mechanical’ as the digital device on which you’re reading this post. The brain and the heart rely on electricity, just as DNA is a kind of programming. Critical posthumanism holds that technology is itself neither good nor bad, helpful nor hurtful. It is the contexts in which it is used, the conditions under which it is produced, etc., that make it a positive or negative thing.
In True Skin, this short science-fiction film by Stephan Zlotescu, synthetic enhancement has become the norm, and the boundary between human and machine has been erased (think Pop-On Body Spares for humans). At the end of the film, the protagonist, when facing death – at least the death of his current body – takes advantage of an internet service which backs up all of his memories, which can then be inserted into his future (new) self. Sound familiar? It’s that old two-way ‘computer as human brain, human brain as computer’ metaphor (see previous post MOOCs and Metaphors).